1. Execute - this skill will work with sweeping strikes. if the life of the secondary target is lower than 20%, then all of the damage from execute will be inflicted to the secondary enemy. otherwise, they will be hit with a normal swing attack.
2. Whirlwind - when used with sweeping strike, it will only use up one charge of sweeping strike, and can only generate one extra attack.
3. Flurry - all ranks of this talent will now be triggered correctly.
4. Retaliation - this skill will function correctly as a melee attack.
5. Intimidating Shout - when it's resisted by the target, the fear effect does not apply anymore. this skill can now be applied to 5 enemies.
6. Flurry - The speed improvement will only be applicable for the next 3 swings (note: isn't that how it works anyway? sorry...don't have a warrior alt, simply translating this for all the classes)
7. Sweeping strikes - the damage from extra attacks that are dealt to the nearby enemy will now be determined by the armor of the secondary enemy.
En gro, Fini les attaque circulaire + tourbillon et les AE fear (a la 1.10, c limité a 5 cible ) GL sur razorgore :p jve voir comment vous allez faire